Monday, October 27, 2008

Fracture Demo

Finally, a shooter demo on the Xbox that isn't first person. Fracture seems to take place sometime in the future. You're some sort of super soldier sent into Alcatraz to make some sort of pickup. While you're there, you get to play with some nifty weapons and gadgets that just seem to be lying around. After you're done playing, you're told to apprehend some guy. This is where the fun(?) begins.

Remember those nifty weapons and gadgets I previously mentioned? Yea, you put those to the test. Now you get to see if you actually paid any attention to the tutorial. You run through some ruined buildings with a bunch of people shooting at you, trying to stop the bad guy.

In the end, the bad guy seems to get away, and the demo ends. This is more of a teaser than a demo. Like Star Wars: The Force Unleashed, it is just there to fill a five minute void in your life. It was kind of hard to get a feel for the game with this demo. With Star Wars, I thought I had a pretty good feel of the game. This just felt clunky. I don't know if it's because I've been playing Final Fantasy XI all day, but it just didn't feel right.

I may check this out again in the future, but I don't know. It didn't really get my interest. At least with the Star Wars and Battlefield Bad Company, you got an idea for the story. With this, it's like, whoopidy doo! Between your small tutorial, and the actual fighting, you don't really get an idea of why you're there in the first place. If the story of the game is actually this flakey, I can't recommend it.

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